Flof-vrët Hadfow (/flof/ /vrɛt/ [outline] [settlement (village)]) is a subtropical Large City located in the Wokki̽k Moot of the Rosid.
The name Flof-vrët Hadfow is derived from the Sylvin language, as Flof-vrët Hadfow was founded by Gibace, who was culturaly Wood Elf.
Climate
Flof-vrët Hadfow has a yearly average temperature of 11°C (51°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a freezing -3°C (27°F). Flof-vrët Hadfow receives an average of 145 cm/y (57 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Flof-vrët Hadfow covers an area of nearly 151 km2 (60 mi2), and an average elevation of 4480 m (14698 ft) above sea level.
Overview
Flof-vrët Hadfow was founded durring the early 15th century in winter of the year 1403, by Gibace. The establishment of Flof-vrët Hadfow was somewhat plagued by a lack of willing colonists, leading to Gibace electing to pay people to resettle in Flof-vrët Hadfow.
Flof-vrët Hadfow was built using the conventions of Wood Elf durring the early 15th century. Naturaly, all settlmentss have their own look to them, and Flof-vrët Hadfow is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.
Flof-vrët Hadfow is buildings are arranged arrounded highly ordered system of narrow paverstone streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city rests behind a set of well fortified walls, with gatehouses, watch towers, and battlments. Flof-vrët Hadfow's walls are, howeaver, fashioned from stone and timber. While unorthadox, the design looks to be functional to a reasonable degree. With luck, the untested design will remain untested for years to come. The city's unusual yet seemingly effective fortifications are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the citys defences.
A look around Flof-vrët Hadfow gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring jsut long enough for it to be uncomfortable. People seem to be allowed to do as they please with little harmoney to anything. It feels less like a city, and more like a spot people just happened to place their homes.
Civic Infrastructure
Flof-vrët Hadfow possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Flof-vrët Hadfow has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Flof-vrët Hadfow has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Flof-vrët Hadfow. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Flof-vrët Hadfow's parks.
Flof-vrët Hadfow has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Flof-vrët Hadfow.
Flof-vrët Hadfow has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Flof-vrët Hadfow has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Flof-vrët Hadfow has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Flof-vrët Hadfow has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Flof-vrët Hadfow has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Flof-vrët Hadfow has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Flof-vrët Hadfow has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Flof-vrët Hadfow's public wards, blessings, and other arcane systems.
Flof-vrët Hadfow has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.
Flof-vrët Hadfow possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Flof-vrët Hadfow's grid is powered by a god's will and kindness.
Flof-vrët Hadfow's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Flof-vrët Hadfow has a first rate hospital which caters to anyone in need of long term medical care.
Flof-vrët Hadfow has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.
Flof-vrët Hadfow has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Flof-vrët Hadfow's natural decorations nor waterways.
Flof-vrët Hadfow has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Flof-vrët Hadfow has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Flof-vrët Hadfow has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Flof-vrët Hadfow is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
The locals are in a state of despair and dull apathy. They've lost the things that used to give them pride and hope, with the best among them carrying on out of habitual duty and the worst giving ready hands to shameful deeds and ignoble acts. No one really believes the future can be better, and most seek only to satisfy immediate appetites.
Flof-vrët Hadfow's chapel was built using a different architectural style from the rest of the town. The style used is based upon new and innovative technologies of construction and the idea that form should follow function. It was an embrace of minimalism and a rejection of ornament. The style became characterized by an emphasis on volume, asymmetrical compositions, and minimal ornamentation..
In Flof-vrët Hadfow sometimes, near one of the seasonal solstices, the sun appears to split into three and it rains from a clear sky for several hours.
The Necrocraft near Flof-vrët Hadfow are known to be more aggressive than normal.
Flof-vrët Hadfow's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves square dance to channel Summoning energies of tier 1 via recitation of poetic epics.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 64
Farmers: 108
Farm Laborer: 211
Hunters: 119
Milk Maids: 97
Ranchers: 46
Ranch Hands: 104
Shepherds: 83
Farmland: 144918 m2
Cattle and Similar Creatures: 8990
Poultry: 107880
Swine: 7192
Sheep: 359
Goats: 71
Horses, Mounts, and Beasts of Burden: 3596
Craftsmen
Arms and Toolmakers: 76
Blacksmiths: 85
Bookbinders: 47
Buckle-makers: 50
Cabinetmakers: 87
Candlemakers: 133
Carpenters: 117
Clothmakers: 99
Coach and Harness Makers: 37
Coopers: 89
Copper, Brass, Tin, Zinc, and Lead Workers: 48
Copyists: 34
Cutlers: 29
Fabricworkers: 74
Farrier: 175
Furriers: 23
Glassworkers: 119
Gunsmiths: 84
Harness-Makers: 33
Hatters: 69
Hosiery Workers: 26
Jewelers: 42
Leatherwrights: 92
Locksmiths: 34
Matchstick makers: 53
Musical Instrument Makers: 56
Painters, Structures and Fixtures: 44
Paper Workers: 52
Plasterers: 48
Pursemakers: 58
Roofers: 38
Ropemakers: 36
Rugmakers: 34
Saddlers: 65
Scabbardmakers: 71
Scalemakers: 38
Scientific, Surgical, and Optical Instrument Makers: 23
Sculptors, Structures and Fixtures: 35
Shoemakers: 35
Soap and Tallow Workers: 107
Tailors: 248
Tanners: 45
Upholsterers: 49
Watchmakers: 47
Weavers: 108
Whitesmiths: 29
Merchants
Adventuring Goods Retellers: 24
Arcana Sellers: 24
Beer-Sellers: 49
Booksellers: 58
Butchers: 92
Chandlers: 87
Chicken Butchers: 104
Entrepreneurs: 36
Fine Clothiers: 94
Fishmongers: 87
Florists: 21
Potion Sellers: 62
Resellers: 138
Spice Merchants: 49
Wine-sellers: 71
Wheelwright: 54
Woodsellers: 33
Service workers
Bakers: 211
Barbers: 146
Coachmen: 54
Cooks: 124
Doctors: 82
Gamekeepers: 53
Grooms: 31
Hairdressers: 108
Healers: 101
Housekeepers: 97
Housemaids: 211
House Stewards: 102
Inns: 35
Laundry maids: 66
Maidservants: 105
Nursery Maids: 64
Pastrycooks: 128
Restaurateur: 149
Tavern Keepers: 133
Specialized Laborer
Ashworkers: 51
Bleachers: 34
Chemical Workers: 20
Coal Heavers: 76
In-Town Couriers: 81
Long Haul Couriers: 83
Dockyard Workers: 74
Gas Workers: 17
Hay Merchants: 30
Leech Collectors: 86
Millers: 81
Miners: 83
Oilmen and Polishers: 55
Postmen: 85
Pure Finder: 45
Skinners: 112
Sugar Refiners: 21
Tosher: 52
Warehousemen: 119
Watercarriers: 77
Watermen, Bargemen, etc.: 108
Skilled Laborers
Accountants: 45
Alchemist: 52
Clerk: 70
Dentists: 38
Educators: 104
Engineers: 51
Gardeners: 36
Mages: 26
Plumbers: 39
Pharmacist: 44
Professors: 15
Scientists: 26
Wizards: 15
Civil Servants
Adventurers: 34
Bankers: 47
Civil Clerks: 74
Civic Iudex: 39
Consultants: 23
Exorcist: 94
Fixers: 44
Kami Clerk: 68
Landlords: 71
Lawyers: 42
Legend Keepers: 59
Militia Officers: 326
Monks, Monastic: 124
Monks, Civic: 124
Historian, Oral: 76
Historian, Textual: 41
Policemen, Sheriffs, etc.: 74
Priests: 133
Rangers: 45
Rat Catchers: 53
Scholars: 53
Spiritualist: 65
Slayers: 20
Storytellers: 146
Military Officers: 124
Cottage Industries
Brewers: 99
Comfort Services: 149
Enchanters: 40
Herbalists: 38
Jaminators: 105
Needleworkers: 124
Potters: 60
Preserve Makers: 119
Quilters: 54
Seamsters: 156
Spinners: 102
Tinker: 40
Weaver: 97
Artists
Actors: 37
Architects: 14
Bards: 53
Costumers: 22
Dancers: 42
Drafters: 23
Engravers: 29
Fine Furniture Carpenters: 17
Glaziers: 37
Inlayers: 34
Musicians: 108
Painters, Art: 18
Playwrights: 39
Sculptors, Art: 31
Wood Carvers: 133
Writers: 112
Produce Industries
Butter Churners: 133
Canners: 94
Cheesmakers: 119
Ice Merchants: 16
Millers: 70
Picklers: 63
Smokers: 46
Stockmakers: 39
Tobacconists: 56
Tallowmakers: 73
13463 of Flof-vrët Hadfow's population work within a Foundational Occupation.
768 work in Agriculture
3021 work as Craftsmen
1083 work as Merchants
2000 work as Service Workers
1390 work as General Laborers
561 work as Skilled Laborers
1999 work as Civil Servants
1183 work in Cottage Industries
749 work as Artists
709 work in Produce Industries
21419 of Flof-vrët Hadfow's population do not work in a formal occupation, but do contribute to the local economy. 1078 (3%) are noncontributers.
Points of Interest
The center of Flof-vrët Hadfow's town square was built around an ancient standing stone.
POI
History
In time immemorial, reportedly some time during the late 2nd century a local hero by the name of spared the town from an attack. was immortalized in song for this deed.